|Posted by RGMfighter on June 9, 2016 at 11:40 PM||comments (0)|
Hey there, earthlings! Today I would like to announce everyone to see the topic about the public release of the expansion update of Space Monsters, my first top-down shooter indie game with retro/classic style. After importantly doing some improvements, experiences and expandable stuff, I recently released the majorly updated version of the game to the public for a download media one year later so that people will know more of its features like the second and unllockable campaign, tutorial sequence, visual effects on the breakable crates collided with projectiles and modified level designs. You can go to Downloads section of this website, choose which one you might like to see and ready to freely download it but be sure that the anti-virus program and other security softwares for checking threats even the downloading is done. Hopefully, thank you so much for reading this and have a good regards!
- Axl Jet Banos
|Posted by RGMfighter on December 16, 2015 at 9:55 PM||comments (0)|
Oh men. I can't believe that my Windows 7 desktop computer has been returned normally after 2 month since I spent time in college.So I continue doing the expansion update of my first top-down shooter game with Game Maker 8 and hope you folks can have a patience while waiting for another release.
See also in our deviant journal about this event.
Good luck, earth citizens!
|Posted by RGMfighter on September 18, 2015 at 9:25 PM||comments (0)|
I apologize to people that the final release of my first top-down shooter game's expansion update is delayed due to the Game Maker 8.0 error message that says "Failed to load softwrap.dll. Program will only run as Lite Edition" to make it lighter than the pro edition on my laptop and the repair of my desktop CPU caused by the beep code 1 long, 3 short meaning convention or extended memory failure. However, I have to find the way in using another programming language than what I've done with Game Maker 8.0 like what my friend told me to use Multimedia Fusion 2.0 and onward. So please, stay calm, there are few game projects (SVR, Home-World Infestation, Stalinoviet, Denizone, Space Warrior and Axis of Evil) to be observed and wait until I have planed to put a release date of it. You can download the updated game with the full version of the first campaign and the demo version of the second campaign by going to the "Download" section at the top while the development is going on either way.
Good luck, and Earth salutes you!
|Posted by RGMfighter on April 18, 2015 at 9:50 PM||comments (0)|
Since I announced about it on DeviantArt, I have been planned that this update is currently upcoming again for you to wait respectively in the continuation of my first top-down shooter game development, particularly during summer school days. While it is sooner enough, I will show you the list of the new following features including:
- 1 additional campaign for compilation
- 8 new missions
- 3 additional characters
- New types of monsters
- Revealed the second final boss
- Hovering buttons
- Item shop as in some top-down shooter games
- New storyline elements
- Some bug fixes
Hope you folks enjoy the rest of enjoyable summer vacation! And I'll see you when it's done contributing.
|Posted by RGMfighter on February 19, 2015 at 7:00 PM||comments (0)|
Yes! I finally made the first installment of Space Monsters franchise of top-down shooter games for the public release today right after Chinese New Year. Now people will try to play it as they want to improve their skills in performing the third person shooter tactics, but it' has only original difficulty as seen in early classical games because I didn't made other difficulties like easy mode, hard mode etc. Anyway, you can download it from Game Jolt or any file-sharing sites like in 2shared by going to Downloads section above the site. So hope you guys enjoy and good luck for the investigative resistance of an alien invasion!